OK, I could definitely be wrong here and I probably am but I am struggling to get it right in a way described in lecture 175 when it comes to creating church vault. However I managed to get it differently and I am proud of it, but I would love to know what I did wrong following instructions from the lecture step by step-… Now I will sort of quote teacher “Michael Bridges” as he said he did in lecture:
“I produced an arch which is just a series of edges joint together and I mirrored that along one of the axis. I then duplicated that around the other way while keeping the mirror modifier applied- and when I applied Boolean modifier with union between these two, I got left with the hole just as I wanted. So then I used that mirrored it again, rotated and got the vault”.
In my case I couldn’t get this result…
First of all, I created half of an arch and then entered the edit mode where I used Extrusion by Y axis to +8 and I got this:
Then without using mirror modifier to get the rest of the arch, I duplicated an item and rotated it by 90 on Z axis, and of course I ended up with this image:
Then I used Boolean Modifier but not to original arch (vert) but coppied one(vert.001) and not Union option but INTERSECT and after hiding original file this is what I got left with
Now I used Mirror modifier to get it across both Y and X axis and I got this image:
and the only thing I needed to do was to duplicate this and rotate on Z axis by 90 and then finally apply solidify modifier to get thickness and final image is this:
And this is what I got using Boolean modifier at Union (and to be honest I will have to study this modifier more since I did not get a wrap of it first time…kinda got it, but not 100 percent…but I will get there )
So can anyone tell me if I did wrong with Union or what else? Is it maybe difference in versions of blender, since I also have option to curve or BMesh under Boolean though I tried both of these and could not get results?