Is it ok?

To rotate our ship we are told to use “transform.Rotate(Vector3.forward);” to rotate left and
“transform.Rotate(-Vector3.forward);” to rotate right.

Screen Shot 2020-04-27 at 2.35.34 PM

What I did is different and I would like your feedback about it. It does exactly the same, but a slight difference in the code.

Is it wrong to do it that way???

I learned about handedness, but will need more practice to make sure I understand the concept properly/clearly.

Privacy & Terms