After I finished this lecture’s code, when I play the game, my choice button got up scale to 4. Anyone has the same problem and know a way to fix it?
UI can be a fickle mistress…
I find it vital to turn off automatic saving in the prefabs.
Often, when using nested prefabs, not everything in the transforms gets propogated upwards… You frequently have to go up a level, adjust, and even to the root and adjust. Lots of playing with the settings until it finally looks right.
I wish there was a magic button or trick for this, but unfortunately, there’s not. Unity builds the UI on the fly from the GameObjects, and sometimes it just gets confused.
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