#include error

when I do #include “raylib.h” this comes up. Also here is my gamedev folder if it helps.




Screenshot 2022-10-25 182222

What’s in that raylib folder? Our template project expects raylib to be installed at its default location. For windows, that’s C:\raylib


I solved it. My project was in the wrong part of my folder.

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Just to confirm, has the issue been solved? I notice you marked your post as the solution but with no context.

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