In the state selection section, I could only choose 'default'

When I almost finished creating the game, I realized one defect. It turned out that the state driven camera was not working. The reason was because the state was changed to default. But in the state selection section, I could only choose default state. I erased and made again the entire camera part and watched lecture again to solve this problem. But problem was same. I don’t know how to solve this problem.


Hi Junseo,

Welcome to our community! :slight_smile:

That’s indeed odd. Where is your AnimationController component?

Also see the brief instruction in the Unity manual:
https://docs.unity3d.com/Packages/com.unity.cinemachine@2.3/manual/CinemachineStateDrivenCamera.html

If that did not work, please go to Window > Package Manager and check if there is an update for the Cinemachine package. I found an old thread where somebody had a similar (or the same?) problem as you, and it seems as if that was due to a bug in the package.

Did this help?


See also:

Your camera doesn’t know anything about the states, so it cannot show the ones you expect it to. You need to tell it where to find the states

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