I’ve had to start over more than a few times. After writing code and attaching it to a Mesh, compiling and running the game, then saving the project.
If I close it and come back to it at a later time, everything is gone. My code is still in the VS project. I have tr recompile for the class to be visible in UE5 and any meshes associated with the code are gone.
Has this happened to anyone else?