My rocket ship is by default touching the ground. Whenever I drag it onto the hierarchy, it’s correctly placed on the launch pad, like this:
However, when I delete it, and I drag the prefab onto the scene itself (Yes, in center mode), the legs stick onto the ground instead. It basically sees the bottom of the rocket body as the lowest part I guess? Like this:
I want to get the rocket ship to be on it’s legs by default when I drag it onto the scene, but I can’t figure it out. Any suggestions?