Heya everyone!
So I finished my project, or more accurately, I got lazy attempting to add new things and coding seems to be the bane of my existence.
So, here’s what I have done:
All sprites are made by me;
All sprites are animated (though some may not appear to do so, I’m having legacy issues);
Added particle systems to nearly everything I could reasonably justify (albeit poorly at some points);
All particle systems except for the ship’s thrust are animated sprite sheets particle systems I made;
Added a life bar;
Added a health pickup;
Enemy formations can now spawn moving left (much wow! such tech!).
Here’s what I’ve tried to do but…
…Didn’t finish:
Multiple enemy types (I made 6 different animated alien sprites);
Wave based level system with increasing difficulty (in terms of enemies spawned);
Multiple powerups;
…Couldn’t figure out:
How to get particle system prefabs to instantiate with the emission and shape settings as per the inspector.
If you have any questions or feedback in general I’d be happy to hear!