So I am in the middle of building my game and testing. I noticed what i think is the weapon stops replicating in the middle of the session until the player is killed and respawned. I get no errors or anything and not sure how to debug this issue. See video i recorded for better understanding. Youtube video
Did you ever find a solution to this replication issue?
Yes I did. It was the reload that wasn’t set to replicate. So once the starting ammo was out the server assumed it was still out because reloading wasn’t replicated to the server.
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