Hello Gamedev, I’m planning to localize my project but I wonder how should I implement localization with this dialogue system? Any direction you can point me towards is appreciated.
I’m thinking of making 2 different versions of dialogue and display them according to the language chosen. It doesn’t sound optimized but I couldn’t find any other ways since our dialogue is pretty much hard-coded in the editor and cannot be dynamically changed.
Thank you very much for your time!