How to find signatures with from code?

the documentation provided by unreal is infuriating at the moment. By time it got worse somehow.
How can I check what are the Signatures, that are necessary for the function im about to bind to a delegate?

These are defined using a series of macros and if you understand how the macros work, then you can work out the parameters required by the delegates. I don’t have access to a computer right now so can’t give you an example at the moment.

The unreal documentation was actually quite good when I first used the engine, back around 4.20 but I think they switched to auto generated docs. I do understand why as the engine is huge but it is not helpful any more.

This topic was automatically closed 20 days after the last reply. New replies are no longer allowed.

Privacy & Terms