hello everyone our team already made a physical based game(cars and tanks game)
now in our local computer runs 120fps and works fine,
but after packaging for server cars running like 2 times faster
everything is replicated and works fine in editor
I Also lock fps(using command t.MaxFps 120) but still 2 times faster
in editor 120 fps is works fine and smooth
also after locking to 30 fps in server using above command the game kinda work fine