Hello!
My animation wont transit from FoxRun to FoxJump.
Why is this unity still telling me “Parameter ‘jumpTrigger’ does not exist”?
-Ive made the parameter in animator as seen from pictures.
-I have tried several times to make a new fox prefab from scratch.
-I also tried to use bool instead of trigger (in witch case “parameter ‘bool’ does not exist”).
-tried restarting unity
-animator is on parent, and sprite rendered is on child object.
-I can make animation transition if i click on jumpTrigger parameter manually in animator, but from the script, it looks like “otherObject.GetComponent().SetTrigger(“jumpTrigger”);” isnt doing its job somehow
Ive googled a bit about this issue, and it seems its some kind of a bug, but i wasnt able to find a solution or any sense about what is going on here…
Is there something else i can try to fix this?