I am working on the mirror modify challenge and am having difficulty because there seems to be no way to exactly align the base of the knight with one of the axes.
The only other way I can think of the acomplish this task would be if there is a way to tell the mirror modifier to act along an axis normal to a selected edge. Or perhaps if there were a way to get an exact angle measurement of the angle at which I need to offset the base by. I have not been able to find clear cut answers to this on the internet so far. Any help would be much appreciated…