Has the ground collision bug been figured out?

Just wondering, as at this point I see it as one of the debilitating issues with the game. I’ve noticed that the collisions happen on the landscape’s component boundaries, although I haven’t been able to figure it out yet.

(And sorry if it’s being addressed in the next section, just seems like a bug that should be fixed ASAP :stuck_out_tongue: )

We have a fix and will add it as bonus content, will take a few weeks though. I’ll explain in section wrap up coming next

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Hi Carson,

i found a workaround, not really a solution:

It is not fixing all issues. But it handles collision way better then the 260DP simplified collision box while driving around.
Just use the Capsule collision and size it in a way you do not interfer with yout tanks body collision.

Thanks, the suspension is complex if we want the track to stay in contact so this fix is useful.

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