Getting an Null reference error (Project Boost)

I am getting this error when crashing or finishing in the second level, the audio plays and particles trigger correctly in level 1. But second level doesn’t play audio but trigger particles correctly.


Screenshot 2024-10-01 at 19.22.09

Hi dkojer,

Welcome to our community! :slight_smile:

Are there any error messages in your console in level 2? Make sure that none of the fields of the CollisionHandler is empty in level 2.


See also:

Ok, I got the issue. Fixed it. I had no audio files added in the Level 2 scene. Thanks

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