I am also creator of The Brooklyn Bridge I’m Blender. You can check it out here: Building The Brooklyn Bridge
I have struggled with my next few projects but with my plans to move to L.A coming up I decided it was time to create the artifacts from the Finish It! Course.
I already have a YouTube channel already called TheK-B1000. I’m going to start a programming series. This series will be me taking some of my favorite moments from my favorite video games and recreating it in Unreal. I will be using C++. I will start posting in 2020.
I have been studying Game Design, Unreal, Unity, C++, C#, 3D Modeling, Psychology, Politics, Editing and so much more. I feel like I’m a jack of all trades but a master a none. With my goals to become a Gameplay Programmer and one day have my own studio I need to step up and become a master at Gameplay Programming. I never went to College and I never had any other training but from GameDev.tv courses.
After learning how to make the game mechanics I will create YouTube videos teaching how to make these game mechanics in Unreal using C++
Also part of this series I am going to be explaining the struggles I go through as I challenge myself and throw myself into the Gaming Industry. I am moving to L.A to further my career. I am going to start with a QA Tester position or Operations Coordinator position. After doing a tons of these videos I will then make my way to Gameplay Programming. After awhile of doing that I will make my way to Game Designer. I will continue to move up and save up money. I will continue to push myself and learn everything I need to learn to be the best at my craft! I have already spent hours and hours studying everything. Now you can follow me and watch as I work my way through the gaming industry!
I will constantly be posting updates here.
The beginning of this journey I am going to do a couple tutorials on YouTube. I will be doing game mechanics and converting them to C++. I will be doing this to get more comfortable and give me a better framework to work with. Learning C++ had been difficult and I feel like I finally understand it but to fully engage with the content I need to challenge myself and make game mechanics on my own. I need to take a leap of faith and trust myself. I am also using a math textbook called 3D Math Primer for Graphics and Game Development and the Math For Games course to help me improve my math skills. Anytime I have a gap in my knowledge I will go to the Unreal C++ course to help me learn more. I am going to follow Sam’s model of engagement.
The goal for all of this is to get a job at Naughty Dog.
Even if I get the job this will never end. I will continue to recreate game mechanics and create tutorials online how to do it in C++. I want to provide value back to you guys! I want to help you along your journey any way I can!
Let’s get after it and make our dreams come true!
Stay tuned for updates !