I have just started creating a Maze game. Each time the player enters the end trigger it is supposed to move to the next level. The transition from the first level to the second level works fine; but as soon as it enters the second level, it goes till the end nonstop. I have tried everything. I removed the starting pad, cause I thought it was triggering it, even when I use the tag on the end pad - it doesn’t work, I used DontDestroyOnLoad- doesn’t work. I am running out of options and I feel like I am only making the problem worse.
Here is how the game playes (video): https://imgur.com/IvL327I
Here is the screenshot of inspector for End Pad: https://imgur.com/SRokso2
Here is the screenshot of inspector for Start Pad: https://imgur.com/O2WzC6o
I removed dontdestroyonload. But is it normal to get it in the Scene hierarchy after running the game? Here is the screenshot: https://imgur.com/9QeUu9q