Freeze frame

So instead of adding if check statement moving the code inside it, I added ( runningTime = 0.0; ) in the else statement of Scarfy is in the air. That also worked.

Can you please tell me any drawbacks by doing this or this is also a right way?
Added a screenshot.

I don’t think there’s any drawbacks here for now. There might be one when we refactor the animation code in a later lecture.

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