Hi all, I am currently still working on my Quest and Dialogues Course in the RPG Course combat, but I had three questions in mind to ask:
- If we want to turn this into an MMO (I am aware that I asked this question before and there are no current plans to do so, but I’m really interested in this section. This might be a big deal or even impossible at the moment, but there’s no harm asking), what do we need to consider in mind?
- Can we use the Inventory/Banking system to open a trade between players for instance? How can we go around that?
- How can we monetize a game to run on a monthly subscription base for instance, through memberships?
- How can we implement an in-game chat system between players?
I am certain these questions might be way off my current learning environment, but it’s always nice to have a reality check about how to achieve these