I am still fairly new to UE4 and C++, have only been programming for 5 months when I started the Unreal Engine course offered by the GameDev team. As I have posted a couple of times, I have been working on an RPG in UE4 and have prototyped many of the systems now, minus NPC interactions (although most of the groundwork is there) and combat. Any suggestions or pointers would be most welcome as well as questions on how my systems are set up. Also, for some reason my music stops playing when I begin to interact with my objects. Thanks!