Finished my Warcraft style Orc!

Took me some precious time but I am finally at the point that I can say I am done with the character.

Rigging was a bit of a puzzle with all the lose object but I got to a point where in different poses everything moves pretty good. But I didn’t find the time yet to make an animation unfortunately.

Modeling and sculpting was done in Blender, texturing in Substance Painter and rendering in Blender. I did some post color adjustments in Photoshop for the renders.

Feedback is always welcome as I was planning to post it on my portfolio (if it’s worthy?).

Close ups:




Idle stance:





And here is the first turntable render!

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It is brilliant!

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Thank you, I will post a turntable render tonight on this post. Might play around with some walking animation to test the rig a bit further.

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Currently rendering a turntable render, I’ve made some adjustments to the idle pose.

I prefer it like this and can’t wait to share the turntable render.

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Beautiful character, lots of details and spirit. Make it part of your portfolio.

If you have added an armature, animation can be done using default Mixamo lib.
I believe it’s explained in the Orc course … Let’s make him dance …:wink:

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I am glad you like it and I am thinking about how to make a portfolio post, but first need to finish atleast an animation.

The character is fully rigged, I think I missed that part about Mixamo. I’ll check it out after the turntable is done rendering, takes a bit more time than expected :slight_smile:. But I am used to that now I guess!

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Added the turntable render, next stop is a idle animation adding in the turntable render :slight_smile:

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I don’t think the Mixamo part is in the newer version of the course.

I think you are right, haven’t checked yet tbh. But I don’t think Mixamo works properly if you used a Rigify rig?

I did the Orc course years ago.
When rigged, you could download an Mixamo animation and link it to the Orc.
But maybe I’m confused … maybe the character creator course …?

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It’s worth a try!

There was indeed a mixamo component to the old version of the course. But there are a lot of topics not in the one. I think the new version goes more into detail about high detail characters instead

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Playing around with some of the colors in Photoshop, gave it a bit of a warmer tone and added an expression to the face.

I am not sure if I am going to add an animation to the turntable, would be cool but it’s gonna take me alot of time i’m afraid and I kinda want to finish this piece and continue to a new project :slight_smile:

Feedback is still welcome ofcourse!

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It is hard to bother with animation unless you have some huge whole story you want to do. Just dancing or slashing for the sake of it never seems to have any point to me, but we are all different!
He is an amazingly good creature that will make some great ‘painting’ image you can print or post and show off. Just need to work up an environment to put him in that is as impressive to suit his high standard!

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No I think I agree with you, however at first glance I thought it would be cool to make a turntable with some kind of animated Idle stance. But animation in general is a whole different beast and to learn all that next to what I already had to learn feels kinda exhausting tbh.

I am content in finishing this with a pose and then working on something new and exciting.

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This is a really high quality character asset, great work. Instead of taking time to further refine the rig or try to animate it, if you ever decide to sell or upload your models this would be a great one to offer so others can animate or do other things with it instead.

Thanks for sharing it here, seeing it gets me inspires to get into this course.

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I am glad I have inspired you with my work! Thanks alor for your kind words and maybe I will upload it some day

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Hi just a quick update. I’ve recenty finalized this project and decided to render it in Marmoset Toolbag.

Here is the link to my artstation post for some renders and a marmoset viewer! https://www.artstation.com/artwork/6L0wzn

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