I apologise for missing this initially it slipped through my searches.
I also had a horrible time trying to get this working for any android phones, When i did get it to launch after multiple different versions often the phone screen wouldnt load and i never ended up getting the game to run.
I believe the error you are getting is due to a mismatch in the versions with the phone (I think i had to remove 33 and use 32 or something).
My best suggestion is to try using a mobile phone as this is really just an option in case you do not have a mobile phone that you can test with.
I have followed all the instructions to setup Android for export. I purchase a refurbished Motorola Moto G7 running Android 9. I am able to successfully export this project to the phone. The app runs perfectly. Unfortunately, I have been unable to export the app to a simulator. The app icon is on the simulator, but when I click on it the app tries to start and then crashes. I am developing on an Apple M2 Max laptop. In this lesson the instructor is using Windows. Is it possible to run on a simulator on a Mac?
I had lots of issues with the app working on windows as mentioned above so i think this is pretty much a hail mary if it works for you.
Even when i did actually get it to run the app correctly, i could try again a second time without any changes and it would either refuse to run the phone simulation or run the game as intended.
I dont think this is a mac thing but rather that the app just is not very well done.
Thanks and no worries, it was not something urgent anyway.
I use a phone for most my tests, I just wanted to try out the different options.
I’ll definitely try again with 32 instead and see what it does.