Export misses materials

When I export my bunny, it shows in unity as a violet colour without any material.
I am using cycles renderer.

How do I export my bunny and the materials show?

Hello Sigmunda,

I am not familiar with Unity, but I’ll give it a shot.

Did you check that Materials folder in your Project Contents? You might have to apply the materials from there.

Make sure in Blender that you have your Materials assigned properly to all the faces you want to have materials. If adding a texture, make sure you UV unwrap your bunny with the material meant for that texture.

And make sure when you Export (if exporting as an .FBX) that you check the settings to match what you want exported.

You might also have to tick Selected Objects in some cases. I like to do that to specify what I want exported instead of chancing the wrong things get exported.

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If none of that worked, maybe someone with Unity experience can resolve it.

Hope that helps~

I figured it out thank you!

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