I have just completed my Laser Defender section of the course, and when I compile it as a Windows executable I am having a problem. The space to the left and right of the “game” has the background color of the canvas, and I can move my ship in it. Other game elements such as the particle effects and enemies can as well.
I looked on the forums, and people have had similar problems, some with oddities in text placement which I am not having. Others suggested an Asset from the Unity store, which although free, doesn’t help me understand what is going on.
I have set my three game screens to 9:16, and all the canvases to 1080 x 1920. I get the exact behavior I want in the Unity IDE, and the canvas items in my Windows builds are where I would expect them.
Can anyone point me to a resource that will help me and, more importantly, explain the “why” behind it? Thanks in advance!