Hello all! I am working on another version of the lobby at the moment but using very very similar code, and am having an error.
Whenever a player starts hosting, you can see “Player 1” and all the other boxes “Waiting for player…” as expected. However, when the second player joins, the host can now see “Player 1” and “Player 2” and the rest “Waiting for player…” but the second player only sees every box as “Waiting for player…” (not even “player 1” which should have been there already)I assume this has something to do with events and the client not being sent the updates for the text, but since I am new to mirror and new to events as well it is hard to track everything back and forth, as I am still figuring out what really does what. And this does not affect starting the game as both players are in the game once started just fine
Thanks for any help!