When i try to compile with the “Start Debugging” option, it doesn’t compile and instead throws out this error:
- Executing task in folder Project2: C:/raylib/w64devkit/bin/mingw32-make.exe RAYLIB_PATH=C:/raylib/raylib PROJECT_NAME=Axe Game OBJS=*.cpp BUILD_MODE=DEBUG
mingw32-make Axe Game
make[1]: Entering directory ‘C:/GameDev/Project2’
g++ -o Axe Game *.cpp -Wall -std=c++14 -D_DEFAULT_SOURCE -Wno-missing-braces -g -O0 C:/raylib/raylib/src/raylib.rc.data -I. -IC:/raylib/raylib/src -IC:/raylib/raylib/src/external -L. -LC:/raylib/raylib/src -LC:/raylib/raylib/src -lraylib -lopengl32 -lgdi32 -lwinmm -DPLATFORM_DESKTOP
C:/raylib/w64devkit/bin/ld.exe: cannot find Game: No such file or directory
collect2.exe: error: ld returned 1 exit status
make[1]: *** [Makefile:392: Axe] Error 1
make[1]: Leaving directory ‘C:/GameDev/Project2’
make: *** [Makefile:388: all] Error 2
- The terminal process “C:\raylib\w64devkit\bin\mingw32-make.exe ‘RAYLIB_PATH=C:/raylib/raylib’, ‘PROJECT_NAME=Axe Game’, ‘OBJS=*.cpp’, ‘BUILD_MODE=DEBUG’” terminated with exit code: 2.
This is the code I used:
#include “raylib.h”
int main()
{
InitWindow(1350, 1200, "I'm a window!");
}