Was following the guide for disabling buttons. When I try to re-enable the buttons after the create/join fails it seems to be setting the button back to be Enabled and it even prints out that it’s enabled, but it’s still Disabled.
I do believe this is a bug in Unreal Engine 5.3.2
I did delete Saved/Intermediate/Binaries and Re-Generated and Re-Compiled but it’s still doing it.