After finishing the coop mp course, Im trying to build my own game, and i have a doubt regarding using the function ApplyRadialDamageWithFalloff and its implications with HasAuthority.
Say, there are 3 players (on multiplayer, 1 server 2 clients) the bomb the player throws Are supposed to deal damage to the player in explosion range. So now im confused if the ExplodeBomb() function which calls ApplyRadialDamageWithFalloff to deal damage, needs authority to deal damage or not? Since i udnerstand ApplyRadialDamageWithFalloff is a “server” only function. Im slighlty confused.
I Can Attach any relevant Code if required.