Getting nans again once i added the Physics Body component and set to Kinematic.
{In playing around if I set it to Static they didnt disappear, did move, but got no collision detection happening kinda as expected.}
On further testing I found if I set the destination position when spawning to something other than where they were initiated then the guys showed up and moved around.
I did notice some of them would disappear, presumably when they hit their destination, so I changed the closeness check in NewDestination from .1f to 1f and it was less obvious that people disappeared but hard to tell if a few were.
Dont know why any of this is happening…
Any guesses @Nathan_Farrer ?