Haven’t been able to make it work, but maybe I’m doing something naive here?
Here’s a branch I created with my attempts to make it work with an XBox One controller (this is on Windows 10 where I use the controller successfully in commercial games): https://github.com/djotaku/BlockDestroyer/tree/controllersupport
Just for the purposes of getting things going, I’ve only tried to move the paddle left-to-right with the controller. So I changed line 43 in Paddle.cs ( https://github.com/djotaku/BlockDestroyer/blob/controllersupport/Assets/Scripts/Paddle.cs ) In other words, I haven’t tried to configure a button to fire the ball yet.
I’ve also changed the input settings in Unity to try and make things work.
Any help would be great!
Thanks,