Could not get nodes to appear Blue

I am using Unity’s Dark theme, but even after switching to Light, I still can not get the nodes to look blue if they are ‘IsPlayerSpeaking’ like in the video. Perhaps Unity 2020.3.14f1 has a different set of built-in images? Is there a way we can browse these via Explorer and make sure ‘EditorGUIUtility.Load(“node1”)’ actually exists? Thanks

FIXED! I had missed a bit where we changed ‘nodeStyle’ to ‘style’ when we pass it in :

GUIStyle style = nodeStyle;
if (node.IsPlayerSpeaking())
{
style = playerNodeStyle;
}
GUILayout.BeginArea(node.GetRect(), style);

7 Likes

This topic was automatically closed 24 hours after the last reply. New replies are no longer allowed.

Privacy & Terms