Confused about canvas size and camera size

Why don’t we set the canvas exact the size with camera if the player is not allowed to move within the World Space?

I’m confused…

Hi @punkysuen,

I’m sorry for the late reply. For some reason, I missed your thread.

The canvas is a special environment. We don’t want the player to move in it. The player is supposed to move in the World Space. UI-elements like text are supposed to get rendered on top of the scene. That’s why we use a canvas for that.

In the Glitch Garden section, Rick is going to use the “World Space” mode for the canvas.

Did this clear it up for you?


See also:

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