Even if I just change a single number in my code and do
ProjectEditor Win64 Development Build, it takes more than 5 minutes to build.
My Unreal Engine and Project are both stored on my hard drive. After reading this, everyone will say that you should move your Unreal Engine and project to SSD, but I tested building my project on my friend’s PC (doing the exact same changes) and it compiles in less than 15 seconds. My friend’s PC’s performance is almost the same as mine, and his PC’s processor is even a little bit weaker than mine.
Ryzen 5 5600g (6 Cores 12 Threads)
8*2 GB DDR4 Ram
1TB HDD & 512GB SSD
Code Editor (Visual Studio Code)
Logs of my PC build:-
Also On my friend’s PC Unreal Engine and project both are located on HDD.
The size of the Unreal Engine on my PC is more than 100GB, so it will be foolish to move the Unreal Engine to my SDD because it will slow down the overall performance of my PC.
I am sure this is a fault of my computer and maybe I can find the solution to it with the help of other Unreal Engine developers. I am really looking forward to the help.
When I build my project, it barely uses any CPU power. It mainly uses RAM and HDD. I don’t know why, but this is the read speed of my HDD -
I also noticed something. It starts the actual building process after 300 seconds. The reason I am saying this is that every time I build my project, doing any kind of change, it takes 315-350 seconds. which concludes that no matter how big a change is, it takes not more than 350 seconds nor less than 315 seconds. So the real build time it is taking is not more than 50 seconds. This observation of mine could be wrong, so please let me know if it makes any sense to you.
I also tested my HDD with official software by Seagate and it says that the HDD is fully fine.