Commercial Lecture

I posted this comment here as well, but I thought it made sense to also post this on this lecture.

I was thinking that a really cool addition to the Unity multiplayer course, mentioned in the title, would be taking the Steam test build a step further and posting it online on Steam as a free downloadable game. I understand that this requires a Steam Developer license and a fee, but in the possible event that wasn’t an issue, it would be awesome to see the next phase of posting a game online for potential hobby/commercial use.

This is certainly the next step I would love to see, but I completely understand if this is out of the realm of possible given how few may be interested, and the corresponding developer fee.