I have an interesting problem. I created two weapons, one on Right hand, like in tutorial and another is the head (I’m using a different model and the attack is a Vamp bite). The right hand works fine, like in the tutorial, but the head attack doesn’t work.
It enters OnTriggerEnter, but Health components gets returned as null
Weapon handler on player:
and on the Animations, I am calling respective functions enable/disable.