Greetings everyone! Im having one issue here. This is the code:
#include “raylib.h”
#include
#include <stdio.h>
#include
int main(){
const int WindowWidth = 512;
const int WindowHeight = 380;
//const int RectangleWidth = 50;
//const int RectangleHeight = 80;
const int gravity = 1; //acceleration due to gravity (pixels/frame)/frame
const int JumpVelocity = -15;
//int posY=WindowHeight - RectangleHeight; //Y postion of the rectangle;
int velocity = 0;
bool IsInAir = false; //bool to detect if the rectangle is in the air
Texture2D scarfy = LoadTexture("textures/scarfy.png"); //We call the picture that we want to display
Rectangle scarfyRec; //Rectagle of the picture
scarfyRec.width = scarfy.width/6;
scarfyRec.height = scarfy.height;
scarfyRec.x = 0;
scarfyRec.y = 0;
Vector2 scarfyPos; //Position of the rectangle's picture
scarfyPos.x=WindowWidth/2-scarfyRec.width/2; //X Center in the screen - center of the rectangle picture in X
scarfyPos.y=WindowHeight - scarfyRec.height; //Y Center in the screen - center of the rectangle picture in Y
InitWindow(WindowWidth, WindowHeight, "NO WUON!");
SetTargetFPS(60);
while (!WindowShouldClose()){
BeginDrawing();
ClearBackground(WHITE);
if (scarfyPos.y >= WindowHeight - scarfyRec.height){ //Ground check prevents that rectangle falls from the bottom
velocity =0;
IsInAir = false;
}else{ //rectangle is in the air
velocity += gravity; //Apply gravity
IsInAir = true;
}
if (IsKeyPressed(KEY_SPACE) && !IsInAir){ //If we press the space key then we jump
velocity += JumpVelocity; //velocity of the jump
}
scarfyPos.y += velocity; //update the rectangle position
//DrawRectangle(WindowWidth/2, posY, RectangleWidth,RectangleHeight,GREEN);
DrawTextureRec(scarfy, scarfyRec, scarfyPos, WHITE);
EndDrawing();
}
UnloadTexture(scarfy);
CloseWindow();
}
When I ran in the terminal with the powershell typing the name of the code, it loads the picture and the code but i can’t see the window with the picture of the code. What could it be?
Apparently is due to the “segmentation fault”
Ok now I made to display the window but I still see no picture. I change the path where I’m working on the folder but it stills not showing me the picture.
Ok problem solved. Apparently, “InitWindow()” function has to be at the beggining of the code before calling the “Texture 2D” command.