Cm/per second vs m/per second

I may be having a small brain moment, but how does Sam know in this case that the math is occuring in cm per second versus any other measurement? is it an unreal default?

In unreal the default unit of measure is the centimeters so it should be for this reason I think.

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Thanks I’ll have a look into unreals defaults now :slight_smile:

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Unreal units are definitely cm. When coming from unity, it does throw you a little because they used metres. Thanks for answering Philx.

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