Hi,
I have a question regarding the paths /waypoints. When creating a path with let’s say 3 waypoints and then making it a prefab everything works IF I don’t change anything.
But if I change something in the actual Path object (not the prefab) then it won’t get updated (which it shouldnt ofc). So let’s say I in PATH1 move the position of waypoint 2 and 3 then the enemy will still go for the path that I made a prefab.
My question is this!
- Can you set the waypoints and update them in the prefab? So PATH1 prefab could be updated to change the waypoints OR when I made it a prefab and assigned it it’s set in stone and can’t be changed unless I delete it or create another one that I use?
I also am fully aware that I might have missed something obvious and in that case please do point it out for me:)
It just feels very clunky to create a prefab and not being able to change it afterwards, then I might as well skip making it a prefab?
All the best from a COLD Estonia
//Martin