hi all,
i want to instantiate a Prefab gameObject without destroy my block, when i hit my block like you can see i have change the instantiate by SparkleHitsParticules of the block breaker Course, but when I change the instantiate by my prefab GameObject my block is destroying and release the instantiate prefab that i don’t want i have tag my blocks Unbreakable and i want that when i hit it my Unbreakable block release my prefab gameobject without destroying my Unbreakable Block how can i do please?