Can't get the server to stay open

uem_s01_meet_the_clientserver_model

#1

Hi folks,

Lots of nasty red text pops up in the log and then UE4Editor closes.

What does work…

UE4Editor **\PuzzlePlatforms.uproject -game -log (this works fine)

UE4Editor **\PuzzlePlatforms\PuzzlePlatforms.uproject /Game/ThirdPersonCPP\Maps\Default -game -log
(this also works fine so I know the map/level is ok)

So this should be fine but it fails miserably…

UE4Editor **\PuzzlePlatforms\PuzzlePlatforms.uproject" /Game/ThirdPersonCPP/Maps/Default?listen -server -log

Here is the red log text…

[2018.11.23-14.22.16:517][ 0]LogWindows: Error: === Critical error: ===
[2018.11.23-14.22.16:517][ 0]LogWindows: Error:
[2018.11.23-14.22.16:518][ 0]LogWindows: Error: Assertion failed: IsValid() [File:D:\Build++UE4\Sync\Engine\Source\Runtime\Core\Public\Templates/SharedPointer.h] [Line: 838]
[2018.11.23-14.22.16:518][ 0]LogWindows: Error:
[2018.11.23-14.22.16:518][ 0]LogWindows: Error:
[2018.11.23-14.22.16:519][ 0]LogWindows: Error:
[2018.11.23-14.22.16:519][ 0]LogWindows: Error: [Callstack] 0x000007fefce8a06d KERNELBASE.dll!UnknownFunction
[2018.11.23-14.22.16:519][ 0]LogWindows: Error: [Callstack] 0x000007fec7816850 UE4Editor-ApplicationCore.dll!UnknownFunction
[2018.11.23-14.22.16:520][ 0]LogWindows: Error: [Callstack] 0x000007feba4862fc UE4Editor-Core.dll!UnknownFunction
[2018.11.23-14.22.16:520][ 0]LogWindows: Error: [Callstack] 0x000007feba4151db UE4Editor-Core.dll!UnknownFunction
[2018.11.23-14.22.16:520][ 0]LogWindows: Error: [Callstack] 0x000007feb6a685bb UE4Editor-Slate.dll!UnknownFunction
[2018.11.23-14.22.16:521][ 0]LogWindows: Error: [Callstack] 0x000007fea4dca85b UE4Editor-MainFrame.dll!UnknownFunction
[2018.11.23-14.22.16:521][ 0]LogWindows: Error: [Callstack] 0x000007fea4dca712 UE4Editor-MainFrame.dll!UnknownFunction
[2018.11.23-14.22.16:521][ 0]LogWindows: Error: [Callstack] 0x000007fea4dd1121 UE4Editor-MainFrame.dll!UnknownFunction
[2018.11.23-14.22.16:522][ 0]LogWindows: Error: [Callstack] 0x000007feba4e78c5 UE4Editor-Core.dll!UnknownFunction
[2018.11.23-14.22.16:522][ 0]LogWindows: Error: [Callstack] 0x000007feba4e6b49 UE4Editor-Core.dll!UnknownFunction
[2018.11.23-14.22.16:523][ 0]LogWindows: Error: [Callstack] 0x000007feba4e6c27 UE4Editor-Core.dll!UnknownFunction
[2018.11.23-14.22.16:523][ 0]LogWindows: Error: [Callstack] 0x000007feaf28ec20 UE4Editor-LevelEditor.dll!UnknownFunction
[2018.11.23-14.22.16:523][ 0]LogWindows: Error: [Callstack] 0x000007feba4e78c5 UE4Editor-Core.dll!UnknownFunction
[2018.11.23-14.22.16:524][ 0]LogWindows: Error: [Callstack] 0x000007feba4e6b49 UE4Editor-Core.dll!UnknownFunction
[2018.11.23-14.22.16:524][ 0]LogWindows: Error: [Callstack] 0x000007feba4e6c27 UE4Editor-Core.dll!UnknownFunction
[2018.11.23-14.22.16:524][ 0]LogWindows: Error: [Callstack] 0x000007fea50754cb UE4Editor-DlgSystemEditor.dll!FDlgSystemEditorModule::ExtendMenu() [d:\build++portal+dev-marketplace+full\sync\localbuilds\plugintemp\hostproject\plugins\dlgsystem\source\dlgsystemeditor\private\dlgsystemeditormodule.cpp:338]
[2018.11.23-14.22.16:525][ 0]LogWindows: Error: [Callstack] 0x000007fea5117dd4 UE4Editor-DlgSystemEditor.dll!FDlgSystemEditorModule::StartupModule() [d:\build++portal+dev-marketplace+full\sync\localbuilds\plugintemp\hostproject\plugins\dlgsystem\source\dlgsystemeditor\private\dlgsystemeditormodule.cpp:145]
[2018.11.23-14.22.16:525][ 0]LogWindows: Error: [Callstack] 0x000007feba4e78c5 UE4Editor-Core.dll!UnknownFunction
[2018.11.23-14.22.16:526][ 0]LogWindows: Error: [Callstack] 0x000007fec7ced11c UE4Editor-Projects.dll!UnknownFunction
[2018.11.23-14.22.16:526][ 0]LogWindows: Error: [Callstack] 0x000007fec7d018f4 UE4Editor-Projects.dll!UnknownFunction
[2018.11.23-14.22.16:527][ 0]LogWindows: Error: [Callstack] 0x000007fec7cece94 UE4Editor-Projects.dll!UnknownFunction
[2018.11.23-14.22.16:527][ 0]LogWindows: Error: [Callstack] 0x000000013f4d84e3 UE4Editor.exe!UnknownFunction
[2018.11.23-14.22.16:527][ 0]LogWindows: Error: [Callstack] 0x000000013f4dd907 UE4Editor.exe!UnknownFunction
[2018.11.23-14.22.16:528][ 0]LogWindows: Error: [Callstack] 0x000000013f4d5968 UE4Editor.exe!UnknownFunction
[2018.11.23-14.22.16:528][ 0]LogWindows: Error: [Callstack] 0x000000013f4d5bba UE4Editor.exe!UnknownFunction
[2018.11.23-14.22.16:528][ 0]LogWindows: Error: [Callstack] 0x000000013f4e3dac UE4Editor.exe!UnknownFunction
[2018.11.23-14.22.16:529][ 0]LogWindows: Error: [Callstack] 0x000000013f4e5aaa UE4Editor.exe!UnknownFunction
[2018.11.23-14.22.16:529][ 0]LogWindows: Error: [Callstack] 0x0000000076f859cd kernel32.dll!UnknownFunction
[2018.11.23-14.22.16:529][ 0]LogWindows: Error: [Callstack] 0x00000000770e383d ntdll.dll!UnknownFunction
[2018.11.23-14.22.16:530][ 0]LogWindows: Error:
[2018.11.23-14.22.16:540][ 0]LogExit: Executing StaticShutdownAfterError
[2018.11.23-14.22.16:541][ 0]LogWindows: FPlatformMisc::RequestExit(1)
[2018.11.23-14.22.16:550][ 0]Log file closed, 11/23/18 14:22:16

I don’t understand any of that… some error in SharedPointer.h ???


#2

Ok, I managed to fix the issue and will explain what it was in case someone else gets a similar error.

The key lines were:

DlgSystemEditor.dll!FDlgSystemEditorModule::ExtendMenu() [d:\build++portal+dev-marketplace+full\sync\localbuilds\plugintemp\hostproject\plugins\dlgsystem\source\dlgsystemeditor\private\dlgsystemeditormodule.cpp:338]
[2018.11.23-14.22.16:525][ 0]LogWindows: Error: [Callstack] 0x000007fea5117dd4 UE4Editor-DlgSystemEditor.dll!FDlgSystemEditorModule::StartupModule() [d:\build++portal+dev-marketplace+full\sync\localbuilds\plugintemp\hostproject\plugins\dlgsystem\source\dlgsystemeditor\private\dlgsystemeditormodule.cpp:145]

I did wonder why marketplace was even mentioned in the log for a new project. It turns out the culprit was a plugin (Dialogue System) which I enabled recently to have a look at. Disabling it fixed everything!

Is this something I should make the creator of the plugin aware of? Or is it something I did wrong on my end?

~Steve


#3

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