When I added the Mover actor class it didn’t automatically open in Visual Studio Code like in the video.
I went back to the lesson on compiling a C++ project in Obstacle Assault and noticed that it did not create the workspace file.
I think this may because I added the class before installing the C++ extension and changing the default code editor.
When I changed the default source code editor it restarted UE and now I get these errors:
I am stuck at this point because not only cannot I not build the project with the missing workspace file but I can’t even open it in UE.
How to I get past this?