In the Unity multiplayer course, while making the RTS, I’m trying to create a second building that spawns different units. Despite following along with the lecture, and double checking every setting I can find, when I try to place my new unit spawner (we’ll call it tank spawner), it instead places the first unit spawner (we’ll call it car spawner).
When I first click on the button and drag out the building, the preview shows the tank spawner. It’s only when it places that it switches to the car spawner. It’s not just that it’s showing the wrong mesh either; the player is charged the amount of a car spawner rather than a tank spawner, and it spawns cars rather than tanks.
Any help would be appreciated!