So for this lesson we learnt about using the FRotate and use SetActorRotation() make platforms rotate around its axis.
I’ve noticed that only the Y-Axis (the Pitch) does not work as intended. The rotation won’t rotate beyond 90 degrees. The other 2 Axis seems to work fine though.
I worked around it by simply not using the Y axis lol, but I was wondering if this is normal behavior.