Can you make custom colliders?

Hi Paula,

The MeshCollider component takes in a mesh. Theoretically, you could create a simple mesh in Blender and use it in Unity. Don’t make the colliders too complex because that might have a noticeable impact on the performance. Instead, find a good balance between simplicity and a good looking result. In computer games, we fake a lot for reasons of performance, and the player doesn’t even notice it.

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