Cameras are 'jumping' when player changes state

When my Player changes state during a transition (running > idle, etc) the camera jumps to the left or right suddenly. It seems to only happen if I interrupt the transition while the camera is zooming in or out.
When I turn off the State Driven camera, it goes back to normal.

anyone else getting this glitch?

I posted about it earlier and how to fix it here: I had a strange problem with climbing camera

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