Bravo! Future additions?

Just wanted to say I really enjoyed the course. It’s most satisfying to have such chunky base for future projects and moving on from the more short term beginner projects. Looking forward to the next componetns.

I was also wondering if there were any plans afoot for a general - or more specific to the RPG course - dive into the subject of AI? Things like startegies for more sophisticated enemy behaviour, factions (AI vs AI), NPC allies/ support characters. I’d be very interested if so.


We don’t have that in the works just yet, but that does sound like a great suggestion. Follow this link to learn about our mechanism for course suggestions: