Blueprint 'could not find function' error after close project

After close project, the blueprint always has this error, please help :slight_smile:

Then I had to rebuild again, via live code, or build it from VS Code, then to call the function again.

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Did you compile with Unreal closed?

I did, I closed Unreal , and went to VS Code build it with the Development Build .

Also I found if I build in VS, I cannot get the call function, they are only appear in blueprint if I build them through Unreal Live code

Are you sure you used the right task? There are 2 Win64 Development Build tasks, ProjectName and ProjectNameEditor, you want the editor one as that is the one that compiles the .dll the Unreal Editor will be loading.

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Fixed by ProjectNameEditor, thank you so much !

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