I am in section 9 of the Blender Character Creator course (Painting): I cannot figure out what is going wrong. I have wierd lines appearing on my ogre and every time I try to paint, Blender freezes and stops responding for a few seconds. I have saved the blender file in my google drive, refer to the link below:
To paint on a mesh, with a UV map, is hard work for a computer (Blender).
Basically, Blender can not process fast enough of your paint onto the bitmap.
There are some options to configure in Blender to spread things up.
But I forgot. try to search the web also.
For me (having an old machine) it didnāt help. And I know some Blender users with high-end machines do have this problem also. So itās all about Blender configuration and or driver (maybe).
Maybe @bOBaN or @NP5 do have an answer to set you in the right direction.
I, myself do have this problem also. 10secs of drawing then it freezes a sec and continues. Very annoying.
Second try I recorded it with higher quality and used YT:
I have no idea what might be causing this⦠but if it happens on 2 PCs that is most probably not hardware issueā¦
EDIT: I donāt recall having this issue when I was working on my Ogreā¦
EDIT2: I opened my old files⦠and the painting experience was not great - with broad strokes it was laggy⦠but I didnāt experienced any freezes like the one on above videos⦠and Iāve been using 4k textures there⦠Maybe something with UVs?
EDIT3: And for advice what to do with it⦠My advice will probably be totally unhelpful. Donāt use Blender for texture painting until they fix it. Use something like Substance 3d Painter (paid options) or one of the free options mentioned in WIKI - Free Blender-related tools and addons
OK I was wrong, in that I do not do long strokes so it did not happen for me. Seeing Bobanās reply I tried again and got the same effect.
Working slower and in shorter actions seems to cope better.
Research found as FedPete says, there has been this reported as a problem. But is considered resolved in the developer threads I saw, though it clearly is not.
Redit post.
While browsing through the navigation bar (N) youāll find the āAdvancedā subsection, and in there you need to uncheck āAnti-Aliasingā.
It did the trick for me, i can now paint hi res with the biggest brush and it doesnāt lag anymore, so i thought i would share this here in hope it could help others.
More about it here with some supposed help/solutions. I tried some and they made little quantifiable difference.
Resolved
So I guess it is just a matter of working slower and smaller rather than fast and over big areas.
Inspired by this topic - I checked how quixel mixer works today. It works way better than Blender. But itās a learning curve. And it is not free as in āfreedomā (like Blender), but at least it costs no money (requires for example epic login). Big things that are in favor of mixer:
layers support
smart material library
no lag or issues while painting
brushes and library of different brushes
For āfullā professional workflow you might check this video:
Itā s not a substance painter yet (i.e., no baking support), but if I would be starting with painting now - I wouldnāt spent money on substance and use mixer (should be good enough for most things).