- Grow selection to do Flames.
- Shrink selection to do shading
- Border selection to do border.
- Elipse selection to do face and grow selection to do shadow.
Using Border to make “shiny” potion
Simple laser using Grow and Gradient
Awesome. Any tips? so I could draw like you
Compass - Shrink select
Poison - Grow select
Scissors - Border select
Black sun - Shrink
Flaming sword - Grow select
Shield copy - Border slect
Another shield
First I created the huge white circle, and kept shrinking/coloring the selection to create each section
Used grow select to make blue outline, placed it in a separate layer so I can change it whenever
Border select
Neat planet I made using shrink. This one was fun, I’ll consider making all the planets and the sun on one image
I felt like I’ve improved alot these past challenges, thanks to the lectures and also the inspiration from the other posters here
Random pizza’s using grow selection
Used border selection for an outline of the potion
Eluminated hammer using border selection and shrink
and a shield with an emblem using the shrink selection tool
Potion using shrink
Samurai Sword using border
Dart board using Grow
Speed boots
Didn’t get too creative with this one.
Used the excuse of doing more images to do a Cloak, and used shrink to do the inside of the boarder.
Followed the lecture for the shield but changed the colours.
And I made boarders/highlights for my weapons during the last lecture:
This is using the border
This is using free choices
This Is using Grow
This is using Shrink
using diffrent selections on eyes and beaks. Could become avatas for a bird game xD.
I love potions and I’ve got a magic sword
Fire Halberd
Kite Shield
Dark Bomb
Sacred Urn
These techniques are really cool!
I went for a potions theme and used various selecting methods in both of them.
To begin with I used border select (both circular and rectangular) for creating the overall potion bottle shape, filled it in.
Inverted the selection and created a gradient background.
Then used fuzzy select for selecting the created shape again and shrinked the edge. Gradient for liquid. Grew the border by 1 and used the border select to create a more defined outline. A few more tweaks to make them look more like potion bottles e.g corks and liquid level.
Could have also used the Colorize
function I found under Colors
but decided to do the bottles twice for the sake of exercise
Just experimenting. Used the selection tools to create borders, etc. Then I did a gausion blur filter. And added a gradient background.
Made a game icon being frozen progression:
I had coloured noise layers with masks. The masks were then grown/shrunk/bordered/whatnot to change the effect on the icon and the border around the image.